clearmaplist; AddMap MAP01; AddMap MAP02; AddMap MAP03; AddMap MAP04; AddMap MAP05; AddMap MAP06; AddMap MAP07; AddMap MAP08; AddMap MAP09; AddMap MAP011; AddMap MAP012; AddMap MAP013; AddMap MAP014; AddMap MAP015; AddMap MAP016; AddMap MAP017; AddMap MAP018; AddMap MAP019; AddMap MAP020; AddMap MAP021; AddMap MAP022; AddMap MAP023; AddMap MAP024; AddMap MAP025; AddMap MAP026; AddMap MAP027; AddMap MAP028; AddMap MAP029; AddMap MAP030; maplist; //Voting //================================= sv_nocallvote false sv_nochangemapvote false sv_nokickvote false sv_noforcespecvote false sv_nomapvote true sv_notimelimitvote False sv_nopointlimitvote False sv_noduellimitvote True sv_nofraglimitvote False sv_nowinlimitvote False SKILL 4; SV_MaxLives 1; SV_DefaultDMFlags False; //DMFlags (3227652): ////Weapons remain after pickup (DM) ////Items other than invuln. and invis. respawn ////No jumping ////No multiplayer weapons in cooperative ////No crouching //DMFlags2 (1024): ////No respawn protection //Zandronum Flags (16): ////Players don't block each other //Compat. flags (64): ////Enable wallrunning */ DMFlags 3227652; DMFlags2 1024; ZACompatFlags 16; Compatflags 64; SV_MaxClients 32; SV_MaxPlayers 32; SV_MapRotation True; SV_RandomMapRotation False; survival true; SV_HostName; IP; GameVersion; Version_Info; WADS;